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SONY ZN-2 HARDWARE
 

DESCRIPTION DU HARDWARE A LA BASE DE LA PSX

CPU : R3000A 32 bit RISC processor, Clock - 50MHz?, Operating performance - 30 MIPS, Instruction Cache - 4KB
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
CPU son : Z80 (Encrypted Kabuki Model)
Chips son : Capcom Q Sound (PSX Sound chip is ignored)
RAM: 2/4/8 Megabytes depending on game.
RAM vidéo : 2/4/8 Megabytes depending on game.
RAM son :
512 Kilobytes
Processeur graphique : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Sprite Effects : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Résolution vidéo : 256x224 - 740x480
Couleurs : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
 

Emulateurs : MAME   -   ZiNc

LISTE DE JEUX DU HARDWARE CAPCOM SONY ZN-2


Star Gladiator 2 : Nightmare of Bilstein / Plasma Sword
1998


Street Fighter EX2
Arika / Capcom - 1998


Street Fighter EX2 Plus
Arika / Capcom - 1999


Strider 2 / Strider Hiryu 2
1999


Tech Romancer / Tyoukousenki Kikaioh
1998