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SONY ZN-1 HARDWARE
 

DESCRIPTION DU HARDWARE A LA BASE DE LA PSX

CPU : R3000A 32 bit RISC processor, Clock - 33.8688MHz, Operating performance - 30 MIPS, Instruction Cache - 4KB
BUS : 132 MB/sec.
OS ROM : 512 Kilobytes
CPU son : Z80 (Encrypted Kabuki Model)
Chips son: Capcom Q Sound (PSX Sound chip is ignored)
RAM: 2 Megabytes
Vidéo RAM: 2 Megabyte
RAM son :
512 Kilobytes
Processeur graphique : 360,000 polygons/sec, Sprite/BG drawing, Adjustable frame buffer, No line restriction, 4,000 8x8 pixel sprites with individual scaling and rotation, Simultaneous backgrounds (Parallax scrolling)
Effets sur sprites : Rotation, Scaling up/down, Warping, Transparency, Fading, Priority, Vertical and horizontal line scroll
Résolution vidéo : 256x224 - 740x480
Coleurs : 16.7 million colors, Unlimited CLUTs (Color Look-Up Tables)
 

Emulateurs : MAME  -  ZiNc

LISTE DE JEUX DU HARDWARE CAPCOM SONY ZN-1


Battle Arena Toshinden 2
Takara / Capcom - 1995


Judge Dredd - The Game
Gremlin / Acclaim - 1997


Justice Gakuen : Legion of Heroes / Rival Schools : United by Fate
1997


NBA Jam Extreme
Acclaim - 1996


Star Gladiator Episode 1 : Final Crusade
1996


Street Fighter EX
Arika / Capcom - 1996


Street Fighter EX Plus
Arika / Capcom - 1997


Tetris : The Grand Master
Arika / Capcom - 1998