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KONAMI PYSON HARDWARE
 

HARDWARE DESCRIPTION - PSX 2 BASED

CPU : 128 Bit "Emotion Engine"
· System Clock: 300 MHz
· System Memory: 32 MB Direct Rambus
· Memory Bus Bandwidth: 3.2 GB per second
· Co-Processor: FPU (Floating Point Multiply Accumulator x 1, Floating Point Divider x 1)
· Vector Units: VU0 and VU1 (Floating Point Multiply Accumulator x 9, Floating Point Divider x 1)
· Floating Point Performance: 6.2 GFLOPS
· 3D CG Geometric Transformation: 66 million Polygons Per Second
· Compressed Image Decoder: MPEG2
Graphismes : "Graphics Synthesizer"
· Clock Frequency: 150MHz
· DRAM Bus bandwidth: 48 GB Per Second
· DRAM Bus width: 2560 bits
· Pixel Configuration: RGB:Alpha:Z Buffer (24:8:32)
· Maximum Polygon Rate: 75 Million Polygons Per Second
Son : "SPU2+CPU"
· Number of voices: ADPCM: 48 channel on SPU2 plus definable by software
· Sampling Frequency: 44.1 KHz or 48 KHz (selectable)
I/O Processeur :
· CPU Core: Current PlayStation CPU
· Clock Frequency: 33.8 MHz or 37.5 MHz (selectable)
· Sub Bus: 32 Bit

Format de connection : JVS
Roms : Flash Cart
Emulateurs : Aucun

LISTE DE JEUX DU HARDWARE PYSON


Dog Station
2002
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Dog Station Deluxe
2002
 


Hawaiian De Golf / Mocap Golf
2002
 


Nice Smash
2002


Perfect Pool
2002
 


Pool Pocket Fortunes
2002
 


World Soccer Winning Eleven Arcade Game Style / Pro Evolution Soccer The Arcade
2002
 


World Soccer Winning Eleven Arcade Game Style 2003
2004
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